„Conquest” változatai közötti eltérés

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  |align="center"|[[File:CS.png|Colony Ship]]
  |align="center"|[[File:CS.png|Colony Ship]]
  |align="center"| '''[[Colony Ship]]'''
  |align="center"| '''[[Colony Ship]]'''
  |align="center"| 10,000 [[File:Wood.png]] 10,000 [[File:Stone.png]] 10,000 [[File:Silver.png]] 170 [[File:Pop.png]]
  |align="center"| 10,000 [[File:Wood.png]] 10,000 [[File:Stone.png]] 10,000 [[File:iron.png]] 170 [[File:Pop.png]]
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A lap 2014. április 15., 19:07-kori változata

While you start the game with a single town, eventually you will wish to expand your empire by obtaining new towns. You have two methods to chose from, either you build your town from scratch (colonising), or you take that of others (takeover). In this section of the wiki you can read about the later.


There are two methods of doing a take over, Conquest and Revolt: Some worlds use conquest and others use revolt, which method is used depends upon the Settings of the world that you play. This page is intended to provide a quick introduction to taking over towns in general.

Prerequisites

Before you can take over someone else's town, there are some basic requirements which must be met first. They are: Buildings, Units, and Culture.

Buildings

Building Minimum Level Purpose
Academy Academy Level 28 Required to research Colony Ships at level 22, and to research Conquest or Revolt (depending on take over system) at level 28
Harbour Harbour Level 20 Required to build Colony Ships

Units

To take over a city you require a Colony Ship (also referred to as a CS). This unit is built in the Harbour, and becomes available once it has been researched.

Unit Name Cost
Colony Ship Colony Ship 10,000 Wood.png 10,000 Stone.png 10,000 Iron.png 170 Pop.png

Culture

The final requirement is that you must have sufficient culture points or CP to take on a new city. When you begin the game, you will have 1 open city slot for your second city which will not require CP, but each one after that costs culture points.

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